What does it take to make an iOS app? →
Kent makes some great points in this post. That said, I have to disagree with some of it (of course I would, otherwise I wouldn’t be posting this!) Because of the fact that you need a server, you need to have a way for the iPhone to communicate with the server, sending data to and receiving data from this server. There is no standard way, there is no plug-and-play way to do it, everything...
AFNetworking and Me
Almost two years ago I started working on a fairly large iPad app (one of the first to launch) which involved handling large amounts of data, often updated and downloaded daily. At the time, I was contracting along with another guy, and together we wrote a reasonably decent, if not terribly elegant, download management library. A few months later we came across ASIHTTPRequest, which if...
'Games Decreasing in Popularity on Android', and... →
TechCrunch’s front page today brings an interesting statistic, and a dramatic headline - “Games Decreasing in Popularity on Android”. I suppose it could be feasible, but I always think it’s problematic to use these kind of figures for anything other than ‘what if’ speculation. It’s really PR fluff, and not much else. Chomp’s traffic represents a...
Apparently these blog things are all the rage, so I figured it was about time I actually started writing down some stuff. This is something of a belated new years resolution: I meant to start blogging at the start of the year, and it actually took this article to finally trigger it. So here goes!