January 2012
5 posts
What does it take to make an iOS app? →
Kent makes some great points in this post. That said, I have to disagree with some of it (of course I would, otherwise I wouldn’t be posting this!)
Because of the fact that you need a server, you need to have a way for the iPhone to communicate with the server, sending data to and receiving data from this server. There is no standard way, there is no plug-and-play way to do it, everything...
AFNetworking and Me
Almost two years ago I started working on a fairly large iPad app (one of the first to launch) which involved handling large amounts of data, often updated and downloaded daily. At the time, I was contracting along with another guy, and together we wrote a reasonably decent, if not terribly elegant, download management library. A few months later we came across ASIHTTPRequest, which if...
'Games Decreasing in Popularity on Android', and... →
TechCrunch’s front page today brings an interesting statistic, and a dramatic headline - “Games Decreasing in Popularity on Android”. I suppose it could be feasible, but I always think it’s problematic to use these kind of figures for anything other than ‘what if’ speculation. It’s really PR fluff, and not much else.
Chomp’s traffic represents a...
NSLog(@"Hello world!");
Apparently these blog things are all the rage, so I figured it was about time I actually started writing down some stuff. This is something of a belated new years resolution: I meant to start blogging at the start of the year, and it actually took this article to finally trigger it. So here goes!